Lighting Control SystemOperations ManualCopyright © 2007 Electronic Theatre Controls, Inc. All Rights reserved. Product information and specifications
viii Eos Operations ManualIn Blind. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .206Using {Make Manual} . . . .
86 Eos Operations ManualFader ConfigurationThis screen allows you to specify what your faders are assigned as: playbacks, submasters, or grand masters
6 Setup 87For Example:You want a specific cue list (cue list “x”) to appear as the last fader on every fader page.In fader configuration, on each fade
88 Eos Operations Manual{ACN - MIDI Transmit ID}This setting allows you to specify the ID number of MIDI Show Control data that Eos transmits over an
6 Setup 89System BlocksThis setting enables/disables system-applied blocks. When enabled, if a channel level is changed to match the channel level in
90 Eos Operations Manual{Manual Control}This desk setting button gives you access to Eos manual control settings.Manual TimeIn this section you may ch
6 Setup 91{Face Panel}SoundsYou can adjust the frequency and length of the audible signals that Eos delivers. Signals are qualified as being either an
92 Eos Operations Manual{Displays}This desk setting button gives you access to the Eos display settings.High Contrast DisplayThis touchbutton toggles
6 Setup 93SecurityThis feature will be available in a future release.
94 Eos Operations Manual
7 Basic Manual Control 95Chapter 7Basic Manual ControlEos provides a variety of different ways to select and command control channels. This chapter id
Table of Contents ixParked Addresses in Live . . . . . . . . . . . . . . . . . . . . . . . . . . . .236Park Values from the Park Display . . . . . .
96 Eos Operations ManualSelecting ChannelsEos provides many different interactive ways to select channels, including the control keypad, direct select
7 Basic Manual Control 97[Next] and [Last]The [Next] and [Last] buttons increment and decrement channel selection. If only one channel is selected, [N
98 Eos Operations ManualSelect Channels From the Direct SelectsDirect selects provide one-touch selection of channels, groups, palettes, presets, effe
7 Basic Manual Control 99Button ModulesWhen using the button module, pressing and holding a channel button while pressing another channel button selec
100 Eos Operations ManualSetting IntensityChannel intensity may be manually entered from the keypad, set with an intensity palette (if programmed) or
7 Basic Manual Control 101As long as channels are on the command line you can continue to address them with commands without having to reselect them.F
102 Eos Operations ManualManual Control of Non-intensity Parameters (NPs)Non-intensity parameters can be set with a variety of controls including the
7 Basic Manual Control 103Setting Parameters with the KeypadWhen the CIA is placed in parameter mode, all parameters of selected channels may be given
104 Eos Operations ManualSetting Non-intensity Parameters with the EncodersEncoders provide a quick method to adjust current values for non-intensity
7 Basic Manual Control 105Encoder LCD TouchscreenThe encoder LCD touchscreen displays the active parameter category loaded on the encoders, as selecte
x Eos Operations ManualChapter 24Storing and Using Macros. . . . . . . . . . . . . 259About Macros . . . . . . . . . . . . . . . . . . . . . . . . . .
106 Eos Operations ManualEncoder pagingThe number of pages for each category is displayed in blue at the top of the display. You can go directly to th
7 Basic Manual Control 107ExpandThe “E” displayed beneath the parameter name indicates that this parameter has “Expanded” functions. When this area of
108 Eos Operations ManualMin and Max{Min} and {Max} are displayed when the parameter is linear, such as a shutter. Use these keys to set a minimum and
7 Basic Manual Control 109Form ControlForm (a subcategory of Beam) collects the parameters that affect the quality of the beam, including the iris, ed
110 Eos Operations ManualImage ControlImage is the collection of parameters that affect the contents of the beam (gobo, prism, effects wheel, etc.). T
7 Basic Manual Control 111Shutter ControlPressing the [Shutter] button displays shutter controls, if there are any fixtures with framing devices patch
112 Eos Operations ManualColor ControlDepending upon the specific device, color can be established manually with the encoders using:• CMY color mixing
7 Basic Manual Control 113Using the Color PickerPress the [Displays] button and select the {Color Picker} from the softkeys to display the color picke
114 Eos Operations ManualHomeEos is equipped with a [Home] hardkey. As with the {Home} touchbutton on the Encoder LCD (see Home, page 107) this hardke
7 Basic Manual Control 115Lamp ControlsLamp controls allow you to execute control functions of selected fixtures such as calibrate, douse lamp, strike
Table of Contents xiChapter 29Security Login . . . . . . . . . . . . . . . . . . . . . . 283Appendix AEos Configuration Utility . . . . . . . . . . .
116 Eos Operations ManualUsing [+%] and [-%]Use [+%] and [-%] keys to incrementally change parameter values. By default, the [+%] and [-%] keys are as
7 Basic Manual Control 117Remainder Dim[Rem Dim] temporarily provides a zero intensity to all channels except those that are currently selected, those
118 Eos Operations ManualSneakThe [Sneak] command (when a destination is not provided) removes manual changes from selected channels and allows the ch
7 Basic Manual Control 119“Select” KeysSelect LastThe [Select Last] key allows you to reselect whatever the previous channel selection was. This inclu
120 Eos Operations ManualChannel CheckChannel check allows you to quickly step through all of your patched channels. This is useful for checking lamps
7 Basic Manual Control 121Using {Move To}While technically not a manual control instruction, {Move To} will be very useful when managing record target
122 Eos Operations Manual
8 Using Groups 123Chapter 8Using GroupsGroups are channel selection devices used for fast recall of specific channels. A maximum of 1000 groups can be
124 Eos Operations ManualRecording Groups LiveRecord groups of channels that you want to have available for fast recall later. Groups can be stored as
8 Using Groups 125OffsetYou can use the {Offset} softkey to aid in channel selection prior to storing groups. The offset options are {Odd}, {Even}, {R
xii Eos Operations ManualAppendix FEos Fader Wings . . . . . . . . . . . . . . . . . . . 323Overview . . . . . . . . . . . . . . . . . . . . . . . .
126 Eos Operations ManualGroup ListThe group list allows viewing and editing of groups. You will find that editing groups from the group list is not o
9 Storing and Using Palettes 127Chapter 9Storing and Using PalettesPalettes are building blocks that can be used to create presets, cues and effects.
128 Eos Operations ManualAbout PalettesPalettes are referenced data. This means that when included in presets, cues, or effects, changes to the conten
9 Storing and Using Palettes 129Storing Palettes LivePalettes may be stored in live or blind. There are a variety of methods for determining what data
130 Eos Operations ManualSelective Storing Palettes with [Record]Palettes can also be created using selective storing, which allows you to specify onl
9 Storing and Using Palettes 131Storing Palettes to Direct SelectsYou can store palettes efficiently using the direct selects. Rather than using the [
132 Eos Operations ManualRecalling PalettesPalettes may be recalled from the control keypad or from direct selects. When palettes are recalled, all da
9 Storing and Using Palettes 133Editing Palettes LiveRerecordRerecording follows the conventions illustrated in the [Record] and [Record Only] section
134 Eos Operations ManualEditing Palettes in BlindPalettes can be viewed and edited in blind in the summary, table, and spreadsheet views. Entering Bl
9 Storing and Using Palettes 135Editing Palettes in Spreadsheet ViewSpreadsheet view shows a range of palettes along the Y axis and channels/channel p
Introduction 1IntroductionWelcome to the Eos Operations Manual. This manual is a comprehensive resource for users of the Eos control system. This chap
136 Eos Operations ManualEditing Palettes in List ViewWhen you press the specific Intensity, Focus, Color or Beam palette button twice, a list view fo
10 Storing and Using Presets 137Chapter 10Storing and Using PresetsPresets are very similar to palettes in that they are collections of data for speci
138 Eos Operations ManualStoring Presets LivePresets can be recorded live using the keypad and/or the direct selects. Both [Record] and [Record Only]
10 Storing and Using Presets 139Storing presets using [Record Only][Record Only] is a selective record process that stores only manual parameter data.
140 Eos Operations ManualRecalling PresetsChannels must be selected when recalling a preset. If a selected channel or parameter has no value in the pr
10 Storing and Using Presets 141Editing Presets LiveThere are two ways to edit a preset in Live. You may rerecord the preset or you may use [Update].R
142 Eos Operations ManualUsing the Preset ListThe preset list displays all recorded presets. List views only allow you to change attributes; no editin
10 Storing and Using Presets 143Editing Presets in BlindAll presets can be viewed and edited in blind. To open a preset in blind, you can do any of th
144 Eos Operations ManualEditing in Spreadsheet viewSpreadsheet view shows a range of presets along the Y axis and channels/channel parameters along t
11 Working with a Single Cue List 145Chapter 11Working with a Single Cue ListWhen cues are created they are stored in a cue list. By default, recordin
2 Eos Operations ManualUsing this ManualIn order to be specific about where features and commands are found, the following naming and text conventions
146 Eos Operations ManualBasic CueingA cue is a record target comprised of channels with associated parameter data, discrete (channel/parameter level)
11 Working with a Single Cue List 147Recording Cues in LiveWhen using [Record], all parameters of any lights that have non-default values, either from
148 Eos Operations ManualUsing Record Only[Record Only] is similar to [Record] except that it selectively stores only manually set values, preventing
11 Working with a Single Cue List 149Using Selective StoreYou may use the [-] button to withhold information from a cue or use the [+] button to speci
150 Eos Operations ManualUsing [Cue Only / Track]In Track ModeWhen you create a new cue, any channel parameter data from the previous cue is tracked i
11 Working with a Single Cue List 151TimingCue timing can be applied in a variety of ways. At a cue level, timing categories are provided for intensit
152 Eos Operations ManualManual Timing at a Cue LevelIt is possible to assign a time of “manual”, for manual parameter transition through the associat
11 Working with a Single Cue List 153Delay TimeDelay is used to delay a move instruction from being executed. The countdown of a delay time begins the
154 Eos Operations ManualDiscrete Channel/Parameter TimingDiscrete timing can be applied to a specific channel or parameter. When using the control ke
11 Working with a Single Cue List 155Assigning Cue AttributesYou can record cues with specific attributes to affect how cues behave when executed. Cue
Introduction 3Register Your EosRegistering your Eos system with ETC ensures that you will be notified of software and library updates, as well as any
156 Eos Operations ManualLink/LoopLink allows cues to be run out of sequence, by causing a different cue number to be loaded into the pending file of
11 Working with a Single Cue List 157RateThe {Rate/Hold} softkey can be used to apply a rate adjustment to all timing in the cue. The default rate is
158 Eos Operations ManualFlagsFlags can be applied to cues to change specific behaviors. Flags can be set for “AllFade”, “Block”, “Assert”, and “Mark”
11 Working with a Single Cue List 159AssertAssert is only used when working with multiple cue lists. See the next chapter, Using Assert, page 179.AllF
160 Eos Operations ManualUsing the Execute ListThe execute list can be used to trigger actions on other faders, as well as macros, or snapshots. Addit
11 Working with a Single Cue List 161Modifying Cues LiveRecorded cues can be modified live. Cue attributes (such as link, loop, label and so on) may b
162 Eos Operations ManualUsing Record OnlyModifying existing cues using [Record Only] is considered a “selective store” function. As such, it adds or
11 Working with a Single Cue List 163[Update]Update is a powerful feature, and also very versatile. Using a combination of [Cue Only], [Track], [Trace
164 Eos Operations ManualUpdating to ReferencesWhen a cue is active, it is possible that various record targets (palettes or presets) will be played b
11 Working with a Single Cue List 165Using Cue Only/TrackThe [Cue Only/Track] key can be used as an applied exception to the cue only/track system set
4 Eos Operations ManualImportant ConceptsBefore using Eos, you should read and familiarize yourself with the concepts defined below. These concepts ar
166 Eos Operations ManualUsing Trace[Trace] works just as Track does, except it allows changes to be tracked backwards through the cue list, until it
11 Working with a Single Cue List 167Recording and Editing Cues from BlindWhen you press blind, the selected cue will be displayed. You can make chang
168 Eos Operations ManualFrom Summary or Table ViewsUse the [Format] key to cycle through the available views.Summary view allows you to see the great
11 Working with a Single Cue List 169Replace With{Replace With} is used to select channels that have certain specified values and then provide new ins
170 Eos Operations ManualDeleting CuesCues, lists of cues, or ranges of cues can be deleted. When deleting cues, the track/cue only setting of the con
12 Using Mark 171Chapter 12Using Mark[Mark] is an instruction that automates the process of presetting moving lights to their required state in a cue,
172 Eos Operations ManualAutoMarkThe AutoMark feature is a system default setting and can be turned on or off at a global level. The system default fo
12 Using Mark 173Referenced MarksReferenced marks are user-specified marks that are manually applied to specific channels or parameters. When AutoMark
174 Eos Operations ManualMark Display IndicatorsIn the previous example, indications that a mark had been placed are as follows. Cue 10 would be shown
12 Using Mark 175Reference Marks and TimingMovement of non-intensity parameters in conjunction with a mark will adhere to the following timing rules.I
Introduction 5Parameters and Parameter CategoriesEos divides fixture parameters into four major parameter categories: Intensity, Focus, Color, and Bea
176 Eos Operations Manual
13 Working with Multiple Cue Lists 177Chapter 13Working with Multiple Cue ListsEos provides many useful tools to allow you work efficiently and simult
178 Eos Operations ManualRecording to a New Cue ListWhen recording cues, cue list 1 is initially used as the default cue list. Cue list 1 is displayed
13 Working with Multiple Cue Lists 179Using AssertBy default, channel parameters only respond to move instructions during playback (see Cue List Owner
180 Eos Operations ManualUsing AllFadeAllfade is a cue attribute that commands any intensity values on stage that are not provided by the associated c
13 Working with Multiple Cue Lists 181Using [Go To Cue][Go To Cue] defaults to the currently selected cue list. [Go to Cue] instructions can be execut
182 Eos Operations ManualUsing the Cue List IndexThe cue list index is a blind display list which shows the cue list you are working with, the cue sta
13 Working with Multiple Cue Lists 183Cue List AttributesCue list attributes determine how the cue list will interact with other playbacks. Cue list a
184 Eos Operations ManualMove ToThe {Move To} softkey is used to move cues from one location in a cue list to another location in the same or even a d
14 Using Filters 185Chapter 14Using FiltersFilters are used to determine which parameters can be stored to cues, palettes, and presets and also which
ETC®, Eos™, Emphasis®, Expression®, Insight™, Imagine™, Focus™, Express™, Unison®, Obsession® II, ETCNet2™, EDMX™, Revolution® and Sensor+®, are eithe
6 Eos Operations ManualMove FadeMove Fade is a lighting control philosophy which determines how cues are played back. Eos adheres to this philosophy.I
186 Eos Operations ManualRecord FiltersRecord filters are used to select specific parameter data to store to record targets. When no filters are selec
14 Using Filters 187To apply record filters by category:Step 1: Press and hold [Filters]. The parameter buttons change to display filter selection.Ste
188 Eos Operations ManualStoring Data with Record FiltersIf a record target is stored with filters in place, the filters allow only associated paramet
14 Using Filters 189Playback FiltersThis feature will be available in a future release.Filters can also be applied to the playback faders, therefore a
190 Eos Operations Manual
15 Cue Playback 191Chapter 15Cue PlaybackEos has many features that aid in cue playback. The playback section is located on the left side of the conso
192 Eos Operations ManualIntroduction to PlaybackEos offers one master fader pair and ten motorized faders with 30 pages of control. You can define, o
15 Cue Playback 193Selected CueThe selected cue is always indicated just above the command line on the CIA. The selected cue and all of its attributes
194 Eos Operations ManualOut of Sequence CuesAn out-of-sequence cue is any cue that is played back in one of the following ways:• Cue is executed usin
15 Cue Playback 195Go To Cue[Go to Cue] instructions can be executed from any operating mode. By default, a [Go to Cue] instruction is an out-of-seque
Introduction 7HTP vs. LTPHTP (Highest-Takes-Precedence) and LTP (Latest-Takes-Precedence) are terms used to define the output of a channel parameter t
196 Eos Operations ManualAssigning FadersPlaybacks, submasters and grand masters can be defined in setup (Setup, page 83). The location of playbacks a
15 Cue Playback 197Playback Fader ControlsGo and Stop/BackUsing [Go]The [Go] button is used to execute the cue currently in the pending file of the as
198 Eos Operations ManualUsing Manual ControlWhen a cue has completed, it is released from the possibility of manual intensity override by the potenti
15 Cue Playback 199Manual Intensity OverrideAn intensity transition may be taken over manually and the transition captured by dropping the fader down
200 Eos Operations ManualUsing Assert (playback button)Use [Assert] & [Load] for the associated fader to re-run the active cue in that fader, foll
15 Cue Playback 201Using Stop EffectThe [Stop Effect] button can be used to stop all effects from operating on any or all faders, or it may be used wi
202 Eos Operations ManualUsing Rate OverrideTo collect a playback fader for rate control, press [Rate] & [Load] for the required fader. A subset o
16 Advanced Manual Control 203Chapter 16Advanced Manual ControlThis chapter describes some more advanced features for manual control functions. These
204 Eos Operations ManualUsing [Copy To][Copy To] allows you to copy data from one channel to another, either within the current working mode or to a
16 Advanced Manual Control 205Using [Recall From][Recall From] is similar to [Copy To], except that it retrieves data from other locations, and can be
8 Eos Operations ManualOther Reference MaterialsHelp SystemA keyhelp system is also contained within your Eos console. To access help, press and hold
206 Eos Operations ManualUsing {Make Null}The {Make Null} softkey can be used to withhold parameter data from record or update actions in live, and re
16 Advanced Manual Control 207Using {Make Manual}The {Make Manual} softkey can be used to convert cue or submaster data into manual values, allowing i
208 Eos Operations ManualUsing [Query][Query] is used to select channels that meet criteria specified by you. These selections are conditional, based
16 Advanced Manual Control 209Using [Capture]Capture is a manual independent state. Any captured channel parameter data will be unaffected by playback
210 Eos Operations ManualUsing [Undo]Undo is a method to reverse or “undo” certain operations performed in the software.You can use [Undo] to reverse
17 Multipart Cues 211Chapter 17Multipart CuesCues can be divided into up to 20 parts, thereby constituting a multipart cue. This chapter describes the
212 Eos Operations ManualAbout Multipart CuesCues can be divided into up to 20 parts. Each part can have its own channels, parameters, levels and timi
17 Multipart Cues 213Setting Multipart Cue AttributesCue attributes, such as [Time], [Delay], [Block], [Assert], [Label], [Hold] and [Rate], [Mark], a
214 Eos Operations ManualUsing Update in LiveUpdating a multipart cue is generally the same process as updating a single part cue, except you will pro
17 Multipart Cues 215Storing a Multipart Cue in BlindChanging a Single Part Cue to a Multipart CueWhen working in blind, more often than not you will
1 System Overview 9Chapter 1System OverviewInside this chapter you will find general descriptions of your Eos control system and the various areas of
216 Eos Operations Manual
18 Creating and Using Effects 217Chapter 18Creating and Using EffectsEffects are a method within Eos to provide dynamic, repetitive action to channels
218 Eos Operations ManualAbout EffectsEffects are manual control functions that can be applied to a channel parameter and then included in cues. Cues
18 Creating and Using Effects 219Effects EditorWhen viewing the effect list, the selected effect is displayed in the CIA. The effect properties/attrib
220 Eos Operations ManualDuration/CycleThis determines the length of time an effect will run. To specify, press {Duration/Cycle} and then choose the d
18 Creating and Using Effects 221EntryEstablishes at what time and how channels will enter the effect. To change the entry method press {Entry} and th
222 Eos Operations ManualGroupingGrouping is used only in relative and absolute effects. This determines how channels currently running the effect wil
18 Creating and Using Effects 223Effect Status DisplayTo view the effects currently running, you may press [Displays]>{Effect Status} to reveal the
224 Eos Operations ManualStep EffectsIn step effects, each step contains an on-state and an off-state. The on-state is the action the channels in the
18 Creating and Using Effects 225Program a step effectBelow is the process used to program the effect illustrated in the image above.For Example:To op
10 Eos Operations ManualSystem ComponentsConsoleEos is designed from conception as a fully integrated controller for conventional lights and multi-par
226 Eos Operations ManualDelete a stepTo delete a step from a step-based effect, specify the effect in the command line and press delete:• [Effect] [1
18 Creating and Using Effects 227Absolute EffectsAbsolute effects are a listing of sequential actions that channels are to take. They differ from step
228 Eos Operations ManualProgram an absolute effectBelow is the process used to program the effect illustrated in the image above.For Example:To open
18 Creating and Using Effects 229Relative EffectsA relative effect is an offset from the current state of a channel parameter. There are three differe
230 Eos Operations ManualColor effectsColor effects impact only color parameters. Hue and saturation offsets can be used which are represented in the
18 Creating and Using Effects 231Define a pattern shapeShapes can be defined for any relative effect (focus, color, or linear).To define a shape, pres
232 Eos Operations ManualApply an Existing EffectOnce an effect has been created, it will appear in the effects list. To apply an existing effect, pre
19 Using Park 233Chapter 19Using ParkThis chapter describes using park functions from both the live and park display. This chapter contains the follow
234 Eos Operations ManualUsing ParkThe park instruction allows you to set a channel or parameter to a specific value and have it remain at that level
19 Using Park 235Parked Values in LiveChannels and parameters may be parked and unparked from the live display. Following are some examples:To park a
1 System Overview 11Button ModulesThe Eos button modules provide the ability for multiple simultaneous button presses with tactile feedback. The displ
236 Eos Operations ManualScaled Parked Values in LiveA scaled parked value allows the intensity output (only) to be modified proportionally in live. S
19 Using Park 237Park Values from the Park DisplayYou can park and unpark channel parameters or addresses from the park display. Open the display by p
238 Eos Operations Manual
20 Storing and Using Submasters 239Chapter 20Storing and Using SubmastersThe faders in the playback section can be assigned as submasters. This chapte
240 Eos Operations ManualAbout SubmastersSubmasters can be used to store manual intensity data for channels. You can copy cues, presets, or intensity
20 Storing and Using Submasters 241Loading SubmastersSubmasters can be loaded with cues, presets, or intensity palettes. To load a submaster with thes
242 Eos Operations ManualConfiguring Submasters While ProgrammingYou can convert a fader to a submaster without configuring it in setup. If any submas
20 Storing and Using Submasters 243Using Bump Button Timing With SubmastersEach submaster bump can have three different timing values: Upfade, Dwell,
244 Eos Operations ManualSubmaster ListYou can access the submaster list by pressing [Sub] [Sub] or through the browser (Record Target Lists>Submas
21 Using About 245Chapter 21Using About[About] provides detailed information regarding selected elements. When opened, it appears in the CIA and remai
12 Eos Operations ManualGatewaysEos is a fully networked system capable of direct output of both ETCNet2 and Net3. Gateways can be configured to liste
246 Eos Operations ManualAbout [About]Pressing [About] puts the console in “about” mode, which allows you to examine “about” information indefinitely,
21 Using About 247<About> [number] [Enter]This displays information about the specified channel. Pressing [About] is not required if the about d
248 Eos Operations Manual<About> [I/F/C/B Palette] [number] [Enter]The following information will be displayed:• the number of cues the palette
22 Storing and Using Curves 249Chapter 22Storing and Using CurvesA curve is a relationship between the time during a fade and the output level of a cu
250 Eos Operations ManualAbout CurvesYou may apply curves to dimmers in patch. Curves may also be applied to cues and to cue parts. When applied to
22 Storing and Using Curves 251Creating and Editing CurvesCreating a CurveWhen you have opened the curves display (see About Curves, page 250), you ca
252 Eos Operations ManualEditing CurvesUsing the KeypadOnce selected and displayed in the CIA, you can edit a curve from the keypad. Points are establ
22 Storing and Using Curves 253Applying a CurveTo Channels In PatchCurves can be applied to any intensity parameter in patch. Once added, the curve nu
254 Eos Operations Manual
23 Storing and Using Snapshots 255Chapter 23Storing and Using SnapshotsSnapshots are record targets that store the current state of the Eos control su
1 System Overview 13Console GeographyBelow is a diagram of the Eos console with references made to specific areas of use. The terms and names for each
256 Eos Operations ManualAbout SnapshotsWhen you record a snapshot, aspects of the Eos user-interface, based on user-preference, are stored so that yo
23 Storing and Using Snapshots 257Recording SnapshotsTo store the current state of the console, record a snapshot.For Example:• [Record] [Snapshots] [
258 Eos Operations ManualEditing SnapshotsTo edit or preview the contents of a snapshot, open the snapshot list.• press [Snapshots] [Snapshots]-or-• n
24 Storing and Using Macros 259Chapter 24Storing and Using MacrosEos provides you with the ability to record macros, which allow you to compose a seri
260 Eos Operations ManualAbout MacrosMacros are comprised of any series of button presses (both hard and softkeys), screen commands and events. Eos pr
24 Storing and Using Macros 261Begin writing the sequence of button presses and events for the macro record. When you have finished with the series of
262 Eos Operations ManualMacro Editor DisplayMacro editing is accomplished from the macro editor display. As an alternative to recording your macro in
24 Storing and Using Macros 263While in the macro editor display, the following functions may be performed using the control keypad and softkeys:• [La
264 Eos Operations ManualCreate a New Macro from the DisplayFrom the macro editor display, enter any unrecorded macro number from 1 to 1000 and press
24 Storing and Using Macros 265Edit an Existing MacroWhen you have created a macro using macro learn mode from live or otherwise, you can edit the con
14 Eos Operations ManualDirect SelectsThese are “soft buttons” that can be displayed on LCD 1 and 2. Direct selects provide touch screen access to cha
266 Eos Operations ManualPlay a MacroYou can play a macro from the command line, from the direct selects, run it from a linked cue, or from another ma
25 Using the Fader Display 267Chapter 25Using the Fader DisplayThis will be available in a future release.
268 Eos Operations Manual
26 Using Show Control 269Chapter 26Using Show ControlEos supports MIDI Show Control, MIDI Time Code, and SMPTE Time Code. Eos will communicate MIDI an
270 Eos Operations ManualAbout Show ControlThe Eos Show Control system consists of MIDI Show Control plus any number of time code event lists (MIDI or
26 Using Show Control 271GoWhen accompanying a MIDI “Go” command, data for the following fields will result in the following effects:StopWhen accompan
272 Eos Operations ManualSetThe “Set” command allows MSC to control potentiometers using both a numeric control number (which specifies the potentiome
26 Using Show Control 273Time CodeEos has time code functionality based on a timing source and a list of events that execute at specific times of that
274 Eos Operations ManualEnabling the ClocksThe internal and external clocks can be enabled separately for each time code list. If you enable the exte
26 Using Show Control 275Programming an Event ListTutorialTo program a time code event list in Eos, you first must open the show control display. Go t
1 System Overview 15Fader Control ButtonsFader control buttons are provided for easy local control of fader behavior. Control buttons include: Manual
276 Eos Operations Manual
27 Multiple Users 277Chapter 27Multiple UsersEos can be set to act as a separate user from other consoles on the Eos system, or it can be set to act a
278 Eos Operations ManualAbout User IDWhen multiple users are on the Eos network, they can all act as one combined user, as all separate users, or any
28 Using Partitioned Control 279Chapter 28Using Partitioned ControlPartitioned control allows discrete control and programming of channels between mul
280 Eos Operations ManualAbout Partitioned ControlWhen multiple programmers are working on an Eos system, partitioned control can be used to restrict
28 Using Partitioned Control 281Creating New PartitionsTo create a new partition, press:• {Partition} [x] [Enter] - where “x” is a number that does no
282 Eos Operations ManualUsing PartitionsWhen partitions are enabled and a partition is selected, you may only record data for the channels included i
29 Security Login 283Chapter 29Security LoginThis feature will be available in a future release.
284 Eos Operations Manual
A Eos Configuration Utility 285Appendix AEos Configuration UtilityOverviewThis appendix covers the Eos Configuration Utility (ECU) and its use. This i
Table of Contents iTable of ContentsIntroduction . . . . . . . . . . . . . . . . . . . . . . . . . . 1Using this Manual. . . . . . . . . . . . . . . .
16 Eos Operations ManualConsole CapacitiesOutput Parameters• 4,000 outputs / DMX channels-or-• 8,000 outputs / DMX channelsChannel Counts• 4,000 chann
286 Eos Operations ManualEos Configuration Utility ReferenceWith an external keyboard connected to your Eos console, you can force the console to boot
A Eos Configuration Utility 287BackupBackup mode requires a master console be online to synchronize with. Once this is done, a backup console intakes
288 Eos Operations ManualShow Welcome ScreenWhen this is checked, the Eos console will boot into the Configuration Utility every time instead of booti
A Eos Configuration Utility 289Time ZoneThe time zone the console is using. This is an offset from Greenwich Mean Time (GMT). Each setting in the pull
290 Eos Operations ManualGenerally speaking, you will want the logical placement on this screen to match your physical placement.Click the Identify bu
A Eos Configuration Utility 291Network AdapterThis reports if the network adapter is “Online” (configured, connected to a network and operational). It
292 Eos Operations ManualEnable Address ServerNet3 Services uses a DHCP (Dynamic Host Configuration Protocol) address server. DHCP is a TCP/IP protoco
A Eos Configuration Utility 293(Eos) IP SettingsIf DHCP is selected, the “in use” IP address information is displayed.These are the settings that dete
294 Eos Operations ManualMaintenance and DiagnosticsDeep ClearDeep Clear functions in the same way that “New” does from the File menu or “Reset System
A Eos Configuration Utility 295Save Logs...Clicking on the button displays a dialog box prompting you to save the console log files for troubleshootin
1 System Overview 17Outputting DMXIn order to output control levels from your console, you must connect a Net3 gateway or Net2 node. If your device re
296 Eos Operations ManualFace Panel Test...Face Panel Test provides a way to verify the functional state of all of the keys, encoders and sliders on t
B Multi-console and Synchronized Backup 297Appendix BMulti-console and Synchronized BackupOverviewThis appendix outlines the procedures required to us
298 Eos Operations ManualMulti-console setupWhen using multiple Eos consoles on the network, you should adjust some of the settings of your Eos device
B Multi-console and Synchronized Backup 299Change IP AddressAll Eos consoles by default have the same static IP address. All Eos RPUs also, by default
300 Eos Operations ManualUser ID and multi-console featuresSet in the ECU (see Start Up Settings, page 287), User ID is an Eos-specific identifier tha
B Multi-console and Synchronized Backup 301Synchronized BackupOnce you have changed settings to facilitate a multi-console system on the network, you
302 Eos Operations ManualIn the CIA you will see the current status of the backup.If the master goes offline for any reason, the backup will automatic
B Multi-console and Synchronized Backup 303Backup ScenariosConsole and consoleTwo consoles can be used to provide backup. Either can be configured as
304 Eos Operations Manual
C Remote Processor Unit (RPU) 305Appendix CRemote Processor Unit (RPU)OverviewThis guide outlines the setup and configuration of your Eos™ Remote Proc
18 Eos Operations Manual
306 Eos Operations ManualFront Panel• Press the soft power switch to activate the RPU (check rear panel to ensure power is connected and hard power sw
C Remote Processor Unit (RPU) 307Software ConfigurationSettings for the RPU can be altered in the Eos Configuration Utility (ECU). The 20 buttons on t
308 Eos Operations ManualBasic Use GuidelinesDisplaysThe RPU can be used with either one or two DVI monitors. You can collapse/expand the CIA on the d
D Remote Video Interface (RVI) 309Appendix DRemote Video Interface (RVI)OverviewThe RVI functions as a remote user interface to access and modify the
310 Eos Operations ManualHardware SetupRear PanelStep 1: Attach the appropriate IEC power cord to the power connector, then to an AC receptacle.Step 2
D Remote Video Interface (RVI) 311Front PanelBacklit LEDsLEDs indicate which mode the unit is operating in (client or offline) and the status of the o
312 Eos Operations ManualBasic Use GuidelinesDisplaysThe RVI can be used with either one or two DVI monitors. You can collapse/expand the CIA on the d
E Radio Focus Remote (RFR) 313Appendix ERadio Focus Remote (RFR)Overviewmore skmodeChans1s2s3@789-456+123EnterC.s6s50s4Push The Net3 Radio Focus Remo
314 Eos Operations ManualBase Station ReceiverThe receiver includes a USB type B connector and an Ethernet connector (IEEE 802.3af) on the front of th
E Radio Focus Remote (RFR) 315Change Frequency and Group SettingA group is a separate digital channel on a single high frequency (HF) setting. Changin
2 System Installation 19Chapter 2System InstallationThis chapter describes the placement of Eos in a few lighting system risers. It also details conne
316 Eos Operations ManualBasic Use GuidelinesKeypad FunctionThe keypad illuminates while the keys are in use and remains illuminated while the unit is
E Radio Focus Remote (RFR) 317Recharge the Handheld BatteryA battery level indicator is found in the upper right corner of the handheld LCD. When the
318 Eos Operations ManualRFR Operation ModesThe Eos RFR defaults to opening in Live mode. There are other modes available in the RFR, however. To swit
E Radio Focus Remote (RFR) 319Live ModeLive mode is used for modifying levels and recording/updating cues. This mode is intended to allow you to make
320 Eos Operations ManualPlayback ModeSoftkeysThe following softkeys are available in playback mode:•Sub• Load Q• Stop/Bk•Macro• Goto Q•Go{Sub} is use
E Radio Focus Remote (RFR) 321Technical SpecificationsHandheld TransmitterBase Station ReceiverOutput U.S.A. - Default HF:1 (903.00 MHz) with 31 addit
322 Eos Operations Manual
F Eos Fader Wings 323Appendix FEos Fader WingsOverviewEos Fader Wings can be used in conjunction with your Eos console to create up to 240 additional
324 Eos Operations ManualStep 2: Turn the wing over again and return it to its upright position.Step 3: Remove the bumper(s) from the wing.a: Right Si
F Eos Fader Wings 325User GuidelinesFader Wing Interaction With Eos ConsolesEos will automatically recognize the fader wings and their configuration (
20 Eos Operations ManualBasic System RisersNet3 GatewayEos ConsoleRemote Processing UnitTo ETCNet2/3DMX/RDMEos ConsoleNet3 GatewayTo ETCNet2/3DMX/RDMS
326 Eos Operations Manual
Emphasis Console v2.0.0 User Manual 327IndexSymbols{Address}in Live. . . . . . . . . . . . . . . . . . . . . 120 . . . . . . . . . . . . . . . . . . .
328 Emphasis Console v2.0.0 User Manualchannel check. . . . . . . . . . . . . . . . . . 120channelsasserting. . . . . . . . . . . . . . . . . . . 179d
329cue list index . . . . . . . . . . . . . . . 182opening . . . . . . . . . . . . . . . . 182deleting. . . . . . . . . . . . . . . . . . . . 170in
330 Emphasis Console v2.0.0 User Manualopening . . . . . . . . . . . . . . . . . . . . 29organizing. . . . . . . . . . . . . . . . . . . 29selecting
331image control . . . . . . . . . . . . . . . 110navigating. . . . . . . . . . . . . . . . . . . 47setting non-intensity parameters 104shutter contro
332 Emphasis Console v2.0.0 User Manualdeleting. . . . . . . . . . . . . . . . . . . . 125editingfrom the group list index, from126editing in live .
333loadpartial show . . . . . . . . . . . . . . . . . 52submaster . . . . . . . . . . . . . . . . . 241loop . . . . . . . . . . . . . . . . . . . .
334 Emphasis Console v2.0.0 User ManualNnavigatingencoders . . . . . . . . . . . . . . . . . . . 47navigation keys{data} . . . . . . . . . . . . . .
335partial show loading . . . . . . . . . . . . . . 52partitioned control . . . . . . . . . . . . . . . 279about . . . . . . . . . . . . . . . . . .
2 System Installation 21Eos ConsoleClient SoftwareTwo (2) RemoteProcessing Units(For Backup)Eos ConsoleNet3GatewaysRadio FocusRemote(Receiver)Net3 Rem
336 Emphasis Console v2.0.0 User Manualusing about. . . . . . . . . . . . . . . . . 248primary console definition . . . . . . . . . . . . . . . . . .
337Ssave as . . . . . . . . . . . . . . . . . . . . . . . . 54savingexisting show file . . . . . . . . . . . . . 53scaled park . . . . . . . . . . .
338 Emphasis Console v2.0.0 User Manualpresetsusing {Record Only}. . . . . . . 139using {Record} . . . . . . . . . . . 138using record filters . . . .
339about . . . . . . . . . . . . . . . . . . 278assigning . . . . . . . . . . . . . . . 278relation to data sharing 278, 300with multiconsole . . . .
340 Emphasis Console v2.0.0 User Manual
Corporate Headquarters 3031 Pleasant View Road, P.O. Box 620979, Middleton, Wisconsin 53562-0979 USA Tel +608 831 4116 Fax +608 836 1736London,
22 Eos Operations Manual
3 System Basics 23Chapter 3System BasicsThis chapter explains the base level procedures for setting up, navigating, and understanding how to operate E
24 Eos Operations ManualPowerPower up the consoleStep 1: Attach the appropriate power cable to the IEC connector on the rear of the console.Step 2: Pr
3 System Basics 25The Central Information Area (CIA)The Central Information Area (CIA) is the lower portion of the central LCD. By default, the CIA co
ii Eos Operations ManualChapter 3System Basics . . . . . . . . . . . . . . . . . . . . . . 23Power . . . . . . . . . . . . . . . . . . . . . . . . .
26 Eos Operations ManualParameter DisplayThis display shows the parameters available for patched channels. It is also where you can select which param
3 System Basics 27Using the BrowserTo use the browser, you must first draw focus to it by touching anywhere in the browser area of the CIA. If the bro
28 Eos Operations ManualSetting Up the TouchscreensWhen you first power up your Eos, the direct selects may not be open on the touchscreens. It may al
3 System Basics 29Opening Direct SelectsTo open the direct selects on a touchscreen:Step 1: Press Ctrl + 1, 2,or 3 to activate the three separate dire
30 Eos Operations ManualAdjusting the Direct Select ViewWhen using button modules, you may need to adjust the horizontal or vertical alignment of the
3 System Basics 31Selecting Channels with Direct SelectsChannel direct selects are highlighted when selected. Channel selection is generally an additi
32 Eos Operations ManualDisplay Control and NavigationOpening and Closing DisplaysThe Live/Blind display is open as tab 1. The playback status display
3 System Basics 33Selecting DisplaysWhen a display is selected, the screen is highlighted in a gold border and the display name (such as “1. Live Chan
34 Eos Operations ManualGraphical User Interface (GUI) Display ConventionsEos relies on many traditional ETC indicators which you may be familiar with
3 System Basics 35Color indicatorsEos uses color to indicate the selection state and information about channel/parameter levels.Channel numbers/channe
Table of Contents iiiChapter 4Managing Show Files . . . . . . . . . . . . . . . . . 49Create a New Show File. . . . . . . . . . . . . . . . . . . . .
36 Eos Operations ManualText Indicators in live/blindPlease note examples of text indicators in the following graphic:Color conventions listed above a
3 System Basics 37• MK . . . . . . . . . . . . . . Indicates the channel is marked for a later cue. The cue number is indicated in the other categori
38 Eos Operations ManualIndicators in the playback status displayColor indicators• Gold . . . . . . . . . . . . . Any item (cue, list, page) highligh
3 System Basics 39Text indicators• + . . . . . . . . . . . . . . . . indicates that there is discrete timing within the associated cue• * . . . . .
40 Eos Operations ManualUsing [Format]Some displays have multiple formats. When the display is first opened, it opens in its default view. The default
3 System Basics 41Table ViewTable view is available in live or blind. In live, table view displays all output channel data. In blind, it shows one rec
42 Eos Operations ManualPacked Table ViewPacked table view is very similar to table view. The primary difference is that a slight space is provided be
3 System Basics 43Spreadsheet (Blind Only)Spreadsheet format is available only in blind mode. It is useful for viewing channel data and data trends fo
44 Eos Operations ManualPlayback Status DisplayThe playback status display allows you to view a range of cues in the current cue list, all cue attribu
3 System Basics 45Timeline FormatPressing [Format] with the playback status display active will access this format. In timeline, the active cue list i
iv Eos Operations ManualShow . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .84Desk. . . . . . . . . . . . .
46 Eos Operations ManualExpanded Timeline FormatPressing [Format] with the playback status display active will access this format, In expanded timelin
3 System Basics 47EncodersThe encoders are one of two ways to control the non-intensity parameters (NPs) of moving lights. The bottom two encoders are
48 Eos Operations ManualUsing SoftkeysSome of the features and displays in Eos are accessible from the softkeys, which are located in the bottom right
4 Managing Show Files 49Chapter 4Managing Show FilesThis chapter explains how to create, open, and save your show files. Each of these operations are
50 Eos Operations ManualCreate a New Show FileTo create a new show file, navigate within the browser to: File> New> and press [Select]. You will
4 Managing Show Files 51Open an Existing Show FileTo open an existing Eos show file, navigate within the browser to: File> Open> and press [Sele
52 Eos Operations ManualSelect the specific show file• Navigate within the specified storage location and select the show file you wish to open, press
4 Managing Show Files 53Saving an Existing Show FileTo save an existing Eos show file, navigate within the browser to: File> Save> and press [Se
54 Eos Operations ManualUsing Save AsTo save an existing Eos show file to a different location or with a different name, navigate within the Browser t
4 Managing Show Files 55Importing Show FilesEos supports the import of standard USITT ASCII show files.You have the option of importing standard USITT
Table of Contents vChapter 9Storing and Using Palettes . . . . . . . . . . . . 127About Palettes . . . . . . . . . . . . . . . . . . . . . . . . . .
56 Eos Operations ManualExporting a Show FileExport your Eos show file to a standard USITT ASCII show file using the export feature. To export your Eo
4 Managing Show Files 57Deleting a FileEos provides you with the ability to delete show files and ASCII files from the Show File Archive and the File
58 Eos Operations Manual
5 Patch 59Chapter 5PatchPatching is very simple in Eos. The extensive fixture library paired with the CIA touch screen interface make patching your sh
60 Eos Operations ManualAbout PatchEos treats fixtures and channels as one and the same, meaning each fixture is assigned a single control channel num
5 Patch 61DisplaysTo begin patching your show, you must first open the patch display. You may open the patch display from the CIA softkeys or from the
62 Eos Operations ManualChanging the Patch ViewBy default, patch is displayed in a sequential channel view. While in the channel patch view, any numer
5 Patch 63Create and Edit PatchSelect Channel, Set Device Type and Output AddressEach field identified in the patch display is also displayed in the C
64 Eos Operations ManualPatching a DimmerTutorialStep 1: To patch a dimmer you must first open the patch display. You may open the patch display from
5 Patch 65Dimmer doublingYou can patch channels in Eos to accomodate for dimmer doubling with Sensor+ dimmer racks. This is done using the softkeys av
vi Eos Operations ManualUsing Record Only. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .148Using Selective Store . . . . . . . .
66 Eos Operations ManualPatching Moving LightsThe process of patching moving lights requires more detail than patching a dimmer. Specific information
5 Patch 67Step 6: To select a device interface (optional), press {Interface}.• This displays three buttons labeled {ACN}, {EDMX}, and {All}. Select an
68 Eos Operations ManualDisplay Pages in PatchSoftkeys available for use while in patch include {Patch}, {Attributes}, and {Database}. Pressing any of
5 Patch 69• {Address} - A required entry field for any device. You may use the [At] key rather than the {Address} button.• Use the keypad to define th
70 Eos Operations Manual{Attribute} Display and SettingsThe {Attributes} page provides you with optional fields for additional information and details
5 Patch 71• {Swap} - A moving light attribute used to exchange pan and tilt levels. Select the {Swap} button on the CIA.• [2] {Type} {ETC} {Revolution
72 Eos Operations Manual{Database} Display and SettingsThe {Database} page provides you with additional fields for entering information that can be us
5 Patch 73Using the Scroller/Wheel Picker and EditorThe scroller and wheel picker allows you to choose a specific scroll, color wheel, or gobo wheel f
74 Eos Operations ManualThe picker displays buttons for the standard scroll or wheel type of the selected channel. The default selection is the wheel
5 Patch 75Creating a new scroll or wheelWhen you create a new scroll or wheel, {new wheel} appears in the wheel list as the selected button. The frame
Table of Contents viiChanging the Active Cue List . . . . . . . . . . . . . . . . . . . . . . . . .180Using [Go To Cue] . . . . . . . . . . . . . . .
76 Eos Operations ManualEditing a copy of a scroll or wheelIf a copy has been made of an existing scroll or wheel, the copied scroll or wheel will dis
5 Patch 77Adding Keywords in PatchIf you plan on being able to query channels based on a keyword association, the keyword must be defined in patch.To
78 Eos Operations ManualFixture CreatorEos provides you with the ability to create your own fixture type within patch and store it with your show file
5 Patch 79Creating a New FixtureNew fixtures are created from the fixture creator list in the CIA (see above).To create a new fixture, press {New}. A
80 Eos Operations ManualTo add parameters to a new fixture:Step 1: Use the [Page] keys to select the new fixture from the fixture list.Step 2: Press {
5 Patch 81Step 7: Press the touchbutton for the desired parameter in the CIA.Step 8: Repeat steps 3-5 until you have entered all of the required param
82 Eos Operations ManualTo alter the Home settings for any parameter:You can define the value for any parameter’s “home” value.Step 1: Use the [Page]
6 Setup 83Chapter 6SetupThis chapter describes the processes involved in changing your system settings to meet your preferences. It also covers advanc
84 Eos Operations ManualOpening SetupTo enter the setup screen, press {Displays}>{Setup}.The CIA will repaint to display the setup screen and the s
6 Setup 85Show SettingsPress {Show Settings} to enter this category.Three fields will be available to you: {Num of Channels}, {Auto-Mark}, and {Partit
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